Games With Lock & Point Stealing
Locks
Hard Lock Stealing - If another player takes the locked ball, the current player has to start from scratch to relock.
- 4 Million B.C.
- Alice Cooper’s Nightmare Castle (+1m points when another player steals your locked ball)
- Andromeda
- Big Valley
- Black Knight 2000
- Dungeons & Dragons (Bally)
- Fire!
- Fireball
- Fireball Classic
- Grand Lizard
- Harley-Davidson (Bally)
- Heavy Metal Meltdown
- Jokerz!
- Monday Night Football
- Night Moves
- Nip-It
- Nine Ball
- Pin*Bot
- Playboy 35th Anniversary
- Radical! (fixed in updated ROM)
- Rescue 911
- Robo-War
- Silver Slugger
- Sorcerer
- Space Shuttle
- Special Force
- Strange Science
- Swords of Fury
- Taxi
- Torpedo Alley
Soft Lock Stealing - If another player takes the locked ball, the current player’s progress to activate a lock is remembered but they will have to physically re-lock a ball to earn progress.
- Aerosmith (Players can play toybox multiball with more balls than they locked. They do not get the added scoring from locking more balls and other players do not need to physically re-lock taken balls. For competition, best to set this game to virtual locks)
- The Addams Family - Can soft plunge to the swamp to re-lock safely
- Back to the Future
- Big Guns
- Black Hole - Lower PF lock only
- Corvette (for both normal LT-5 multiball and puzzle challenge)
- Cosmic Gunfight
- Earthshaker!
- F-14 Tomcat - Re-locks balls on plunge for players as compensation, and scores 25k per lock (unwarranted). Fixed in tournament romset, locks score 10 points instead.
- Fireball II
- Firepower
- FunHouse - Rudy clock will reset back to 11:30 after drain, forcing you to relock balls
- Jack*Bot
- Jurassic Park (Stern) (Premium/LE) - Raptor lock
- Maverick (recommended single player only, as lock stealing means the jackpot value can be unfairly increased in multiplayer)
- Monte Carlo (Gottlieb)
- Mousin’ Around
- Nine Ball
- Oktoberfest (Beer barrel lock)
- Red & Ted’s Road Show
- Road Kings
- Robocop
- Rollergames (modded / tournament rom gives you plunge to easy re lock)
- Scorpion
- Secret Service (can plunge the side ramp)
- Solar Fire
- Tales of the Arabian Nights
- Theatre of Magic
- Time Machine (Data East)
- Total Nuclear Annihilation (do not need to fully relight)
- Whirlwind has soft lock stealing and has virtual locks for the players behind (ramp raises and a “lock” is scored for shooting the saucer under it).
- White Water
Lock Blocking - The first player to lock the ball gets a physical lock. Subsequent locks for other players are virtual locks based on different conditions
- Aerosmith - First player per lock level get a safe action while others get a hard fire into the closed box that can go slamming down SDTM
- Back to the Future
- Doctor Who
- Elton John - Signature Stage MB (piano lock)
- Foo Fighters - Overlord MB, game can be set to kick out locked balls between turns
- Godzilla (Stern) (Premium/LE) - Godzilla MB, virtual locks feed to left flipper
- Guardians of the Galaxy - Groot MB, bashing Groot awards virtual lock*
- Harry Potter - Golden Trio MB, virtual locks release from scoop*
- James Bond 007 (Premium/LE) - Bird 1 MB, virtual locks feed to upper flipper*
- John Wick (Premium/LE) - Deconsecrated MB, virtual locks feed to left flipper
- Jurassic Park (Stern) (Premium/LE) - Raptor lock
- King Kong: Myth of Terror Island (Premium/LE) - King Kong MB, virtual locks feed to left flipper*
- Maverick (hit the orbits or get lock ball skill shot to relock)
- Mousin’ Around (need to hit the side others players do not have an ball in for 1st lock)
- Road Kings - Prevents building eject bonus at locked ball
- Scared Stiff - Stiff in the Coffin MB, if balls are already locked there
- The Shadow - Shadow MB, if balls are locked in the sanctum
- Sonic the Hedgehog - later rounds of Chaos Emerald MB hold and release balls from the lock
- Star Wars: Fall of the Empire - Death Star MB, bashing death star awards virtual lock*
- Theatre of Magic - if 2 balls are already locked*
- Transformers: More Than Meets the Eye (Premium/LE) - Transformers MB, virtual locks feed to right flipper
- Twilight Zone - if 2 balls are locked already
- Twister - if the canister is full
*This game can be set to always award virtual locks
Locked Balls Hold Across Games - Locked balls stay in place between games (subject to software settings)
- 4 Million B.C.
- Big Valley
- Fathom
- Fireball
- Flight 2000
- Lightning
- Nip-It
- Oktoberfest (Beer Barrel)
- Orbiter 1
- Rollergames (modded rom fixes it)
- Wonka (Wonkavator Multiball) (setting to turn off)
Locked Balls Kind Of Hold Across Games - Locked balls stay in place between games but they kick from lock on locking balls and you lose chance of skill shots (subject to software settings)
- The Addams Family (Non gold and non modded roms)
- The Simpsons Pinball Party (setting)
- Special Force (setting)
- FunHouse
Balls
Ball Stealing - You can steal balls from your opponents (subject to software settings)
- JJP Pirates of the Caribbean
Loss of Ball - You have a ball subtracted from your total ball count
- JJP Pirates of the Caribbean (setting)
- Speakeasy
- some add an ball em’s on tilt take ball in play + 1 more.
Loss of Ball In Play Not from Tilt or Drain - Your ball in play ends (not games with outline last chance shots / timed bonus balls)
- Caveman (died in video mode)
- Kingpin (timed play)
- Operation Thunder (out of fuel)
- The Walking Dead / Remastered (horde failed on competition install)
Features
Games With Progressive Jackpots - Jackpots that retain their values across players / games
- Atlantis (Bally)
- Bad Cats (fixed on Cat’s Meow rom)
- Bad Girls
- Beetlejuice (Inferno Room progressive jackpot)
- Big Guns
- Black Rose
- Bone Busters Inc.
- Cyclone
- Deadly Weapon
- Diamond Lady
- Elton John (SUPERSTAR! jackpot, default settings)
- Elvira and the Party Monsters
- Excalibur
- High Speed (has an tournament rom)
- Hot Shots
- Hurricane
- Jurassic Park (Data East) (T-REX bounty, default settings)
- Last Action Hero (Second Cousin Frank’s and RIPPER bounties, default settings)
- Lights… Camera… Action!
- The Machine: Bride of Pin*Bot (has a tournament rom)
- Mousin’ Around! (has an tournament rom)
- Music Man (bonus saucers)
- Phantom of the Opera
- Police Force (has a tournament rom)
- Pool Sharks
- Riverboat Gambler
- Secret Service
- Silver Slugger
- Special Force
- Taxi (Can set range to be very small)
- Title Fight (on certain settings. Default = 5M)
- Transporter the Rescue
- Truck Stop
- Vegas (normal and super jackpots)
- WWF Royal Rumble (Get Back in the Ring and RIP jackpots)
Feature Hold Across Games - A feature that retains progress across individual games
- Apollo 13 - BLASTOFF Letters (tournament mode does fix this)
- Avengers: Infinity Quest - Gem Mania progress (disabled on tournament mode)
- Barb Wire - BARB WIRE Letters (completely absent from tournament mode)
- Black Knight 2000 - RANSOM Letters
- Cactus Jack’s - EXTRABALL Letters
- Cue Ball Wizard - WIZARD & DOUBLE Letters (has tournament mode)
- Deadly Weapon - WEAPON Letters
- Diamond Lady - JACKPOT Letters
- Dr. Dude and his Excellent Ray - Dude-O-Meter (has an tournament rom) and (tournament mode setting)
- Dungeons & Dragons: The Tyrant’s Eye - TREASURE CHEST Letters (topper mode, tournament mode fixes start for each player)
- Elvira and the Party Monsters - ELVIRA Letters
- Foo Fighters - Band member combos for Toy Time Multiball (topper mode, tournament mode fixes start for each player)
- Hurricane - PALACE Letters
- Jurassic Park (Stern) - Goat Mania progress (disabled on tournament mode)
- King Kong: Myth of Terror Island - Golden Gary clues (topper mode, tournament mode fixes start for each player)
- Operation: Thunder - SPECIAL Letters
- Pokémon - MAGIKARP Letters (topper mode, tournament mode fixes start for each player)
- The Mandalorian - Beskar Bonanza (topper mode, disabled on tournament mode)
- Metallica Remastered - METALLICA Letters (topper mode, tournament mode fixes start for each player)
- Mustang - MUSTANG Letters (tournament mode fixes start for each player)
- Rescue 911 - HOOK & LADDER Letters (tournament mode fixes start at HOOK & L for each player)
- Rollergames - WILLIAMS Letters (has an tournament rom)
- Shaq Attaq - Features Completed grid (has tournament mode)
- The Simpsons - MILLIONS Letters (not on default settings)
- Super Mario Bros. - Completed Castles (has tournament mode)
- Tee’d Off - SKINS! & GOPHER Letters (has tournament mode)
- Venom - Symbiote Mania progress (topper mode, tournament mode fixes start for each player
- The Walking Dead Remastered - Fish Tank Frenzy (topper mode, tournament mode fixes start for each player)
- Wipe Out - SKIERS Letters (has tournament mode that fixes players to 3 letters each ball)
- World Challenge Soccer - Completed Challenges (has tournament mode that fixes players to 3 challenges each ball)
Features Than Can End Game - A feature / mode that can End Game Before Player Plays All Balls.
- Elvira’s House of Horrors (Play Wild Market Value)
- Godzilla (Stern) (Play King of the Monsters / Monster Island Mayhem)
- James Bond 007 (Play Her Majesty’s Secret Service / MI6 Multiball)
- Jaws (Play Super Celebration Multiball)
- John Wick (Play Special Assignment)
- Jurassic Park (Stern) (Play Escape Nublar / When Dinosaurs Ruled the Earth)
- Operation: Thunder (last mission) (setting)
- Total Nuclear Annihilation (Destroy last reactor - will end game for all players)
Points
Loss of Points - Player can lose points
- Champion Pub (cash fights)
- Red & Ted’s Road Show (buying souvenirs)
- Tee’d Off (double or nothing)
- The Sopranos (poker video mode)
- Who Dunnit? (roulette)
- Vegas (double or nothing)
- Weird Al’s Museum of Natural Hilarity (Unused VIP passes give negative bonus)
Copied Points - Player can add points of another player while not affecting the other player’s score (subject to software settings)
- Back to the Future (Take Highest Score) (no way to turn off)
- Cactus Jack’s (Catch-Up)
- Car Hop (Ketchup) (Tournament ROM removes this)
- Checkpoint (Take Highest Score) (no way to turn off)
- Class of 1812 (Catch-Up)
- Lights… Camera… Action! (Catch-Up)
- Operation: Thunder (Catch-Up)
- Police Force (Take Highest Score) (Tournament ROM removes this)
- The Simpsons (Catch-Up)
- Vegas (Catch-Up)
Stolen Points - Player can lose points and those points are given to another player
- JJP Pirates of the Caribbean
Gained Points While Not Playing - Player can be given points when it’s not their turn.
- Gilligan’s Island (Gift of the Gods)
- Monopoly (Chance card)
- Alice Cooper’s Nightmare Castle (+1M points when another player steals your locked ball)
Games That Can Swap Player Scores
- Bugs Bunny’s Birthday Ball (gifts at the end of the game) (setting to turn off)
Games That You Can Lose Bonus Multipliers
- Counterforce
- Fallout (tilt warnings reduce bonus multiplier)
Loss of Bonus Units That Are End Of Ball/Game Points - Player can kind-of lose points
- Alien (weapons are added to end-of ball bonus unless used)
- Fallout (unused tilt warnings add to bonus)
- Frank Thomas’ Big Hurt (trading cards can be traded and are lost on ball 3 tilt)
- Freddy: A Nightmare on Elm Street (kruegerands can be traded)
- High Roller Casino (chips are detracted when certain casino games are played)
- Mario Andretti (fuel can be traded and is lost on ball 3 tilt)
- Medusa (unused center post kickers add to bonus)
- Rescue 911 (lives end-of-game bonus is lost on ball 3 tilt)
- Riverboat Gambler (chips are detracted when certain casino games are played)
- Red & Ted’s Road Show (souvenirs can be traded)
- Shaq Attaq (end-of-game bonus, including basket points, game balls, and hidden features found are lost on ball 3 tilt)
- Stargate (quartz can be traded and end-of-ball bonus points are lost. Portal segment bonus can be lost on ball 3 tilt)
- Waterworld (kilos of pure dirt can be traded and are lost on ball 3 tilt)
Tilting can affect other players / other balls
- The Addams Family - Tilting will award 1 greed letter on the next ball
- Radical! - unlock balls and all progress lost for next player (fixed on new code)
- The Shadow - if you tilt while balls are held in Shadow MB, the game mostly loses track of them and blocks the holes for other players / games (until reset or next jackpot scored)
- Torpedo Alley - tilt clears locks and progress